Super Mario RPG Guide - Home
Mario's Pad | Mushroom Way | Mushroom Kingdom | Bandit's Way | Mushroom Kingdom--conquered
Mario's Pad
After you explain to Toad that the
bridge to Bowser's Keep is out, listen to him talk and say yes or no to his
questions accordingly. If you say no when he wants to know if you need to know
how to use items, you'll get to keep the Mushroom--an item that heals 30 HP,
which might come in handy.
Mushroom Way
On the first scene, raise yourself up
to level 2 on Goombas(Para Troopas have too much defense)--you may need to make
a few stops back to your pad to heal yourself, but it will be worth it. Fight
your way through and defeat the goomba holding Toad, and Toad will give you a
Honey Syrup. In the next scene, kick a goomba off a rotating flower so you can
jump to the right and rescue Toad again--this time from a Para Troopa. Just use
one timed punch.
The next scene provides a mini boss--a Hammer Bro. Avoid the
Spineys and go around the southern bend. You can see the Spineys better that
way. When you reach the Hammer Bro., brace yourself for a battle. Time a jump on
one, and then do a timed punch. The first one won't be hard, but by the time you
get rid of one, the other one will have used Valor Up. Watch out for Hammer
Time, and try to get timed defensive hits the best you can. About three timed
Jumps and a timed punch should do the second one in, freeing Toad and giving you
the Hammer, free to equip.
Mushroom Kingdom
Head into town. Go to the inn, and
save. Then walk over to the castle and hop on Toad's head. As you come close to
the first doorway, jump on top of it from Toad's head. In the center of the
doorway, hop up to unveil a secret Frog Coin box. Then talk to the Chancellor,
and go down to the vault to collect some of the boxed goodies.
Stroll outside
and you'll find a crying Mallow. Let him into your party and then head on down
to the shop and buy a shirt and pants to equip Mario and Mallow. Next head to
Bandit's Way.
Bandit's Way
Just follow the course as Croco takes
it, building yourself up to level 3 along the way. Make sure you rest yourself
before you go far, though. Get the box Croco misses--it's an invincibility star.
Run into all the K9's you can until your power runs out, then go back on
course.
When you get to the last scene, run up behind Croco and press A three
times, and then he'll battle you. You'll mostly only attack with Mario's Fire
Orb and Hammer, and Mallow can do some healing with his HP Rain, and he can use
Honey Syrups too. Soon after he uses a Weird Shroom, he'll give up. Take the
trampoline back to the area's start, then head into the Mushroom Kingdom.
Mushroom Kingdom--conquered
Save every mushroom
person you walk into, and you may recieve a prize if you talk to them
afterwards. In the two-story house, rescue the people downstairs first, then the
child upstairs to recieve a Flower Tab from the father. Hit the inn before you
barge in the castle. Go in the vault, then heal yourself in the Toadstool's
Room. Level yourself up to 5 or 6, then heal yourself at the room again, and go
in and challenge Mack in the throne room. Use Super Jumps on him, and when the
Shysters come out use Mallow's Thunderbolt. Bring plenty of Mushrooms and Honey
Syrups. After a few bouts like this, Mack should give in.
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