BBro's Capcom vs. SNK 2 EO: Mark of the Millennium 2001
(for Gamecube) Review
Developer: Capcom
Publisher: Capcom
Year released: 2001 (Arcade, Dreamcast, PlayStation 2 [CvS2]), 2002
(GCN
[CvS2 EO]), 2003 (X-Box)
Number of Players: 1-2 simultaneously
Capcom vs. SNK 2 is the sequel to the original CvS game, in which
characters
from Capcom and SNK fighting games fought head to head in a game that
many
thought would only be a dream. The GCN version of CvS2 is dubbed “CvS2
EO”.
The EO stands for Extreme Offense (Easy Operation in Japan), which
refers to
one of the simplified control schemes available. How is CvS2 EO? Read
on.
Graphics: (85%)
The game uses simple, 2D graphics. It is a 2D fighter after all. Some
of the
sprites look cool, while others look really outdated. The sprite of
Morrigan, for example, looks to be from one of the really old
Darkstalkers
games. The sprites would’ve looked better if they were all redone in
similar
styles. CvS2 does have really cool looking 3D backgrounds, as well as
some
cool looking attacks.
Control: (70%)
This is what hurts CvS2 EO on the GCN the most. Controlling fighters is
hard
to do using the GCN’s controller. It is extremely hard to play a 2D
fighter
with an analog stick like that on the GCN controller, the Control Pad
is way
too small, and the button placement is awkward. There is an alternate
option
that was mentioned before. The GC-ISM controls make the L button
control all
three punches, and the R button control all three kicks. The L and R
buttons
are pressure sensitive. The C-Stick controls all of your characters
special
attacks. In the hands of a newbie or a pro, the GC-ISM can be cheap.
The
standard controls are referred to as AC-ISM. You can also customize the
controls to your liking.
Sounds: (90%)
CvS2 features a great mix of tunes in the menus and while in fights.
The
themes have a different range of music genres too, ranging from rock to
techno, and more. There are also classic themes found in past
Capcom/SNK
games found here as well.
Gameplay: (90%)
2D fighting almost at its best. If you know how to play either a Capcom
or
SNK fighting game, you should know what to expect. Before each match,
before
you choose the GC-ISM or AC-ISM controls, you must pick a groove. The
grooves are C, A, P, S, N, and K. Each groove is different, and
operates in
a specific way. Each of the six grooves is derived from different
Capcom/SNK
fighters. There are also plenty of characters to choose from, both from
the
Capcom side and the SNK side. CvS2 features different modes to choose
from
as well. Most of the 1P action will take place in the Arcade mode, in
which
you can choose from three different types of gameplay: ratio, 3-on-3,
and
singles matches. In addition to the standard Arcade mode, there’s a
Survival
mode, Vs. mode and a Color Edit mode, in which you can change the
colors of
any of the fighters. Unfortunately, the controls do hurt the gameplay a
lot.
Replayability: (83%)
There are two hidden characters to unlock in CvS2, but both are powered
up
versions of already available characters. CvS2, like nearly every
fighting
game, is best enjoyed playing against a human opponent. If you get
bored of
fighting, you can always mess around with each fighter’s colors.
Bottom Line:
CvS2 EO is a great 2D fighter. I would recommend this only to those who
are/were fans of Capcom/SNK fighters, though. Also, I recommend buying
a
good 3rd party controller, as you will have trouble with the standard
GCN
controller.
Final Score: (84%) B
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