Review of Mario Kart: Super Circuit by Boomerang Brother
Developer: Nintendo
Publisher: Nintendo
Genre: Racing
Year released: 2001
Number of Players: 1-4 w/ link-up
Mario Kart: Super Circuit combines elements from Super Mario Kart (SNES) and Mario Kart 64 (N64) into one portable cartridge.
Visuals: (88%)
MK: SC features 3D graphics, which look nice, especially on a portable console like the GBA. Characters are well animated and levels are bright and colorful.
Sounds: (90%)
MK: SC features a nice soundtrack. The SMK tracks all have remixed music and sound a bit better. The voices, for the most part, are good. However, a few of the voices are questionable. Yoshi, for instance, actually talks a bit, and sounds really stupid.
Gameplay: (95%)
The gameplay from previous MK games is still here, and basically is the same. MK: SC features five cups (instead of the usual four), with four tracks each, for a total of twenty MK: SC tracks. That’s not all. MK: SC also features all twenty tracks from SMK, which must be unlocked, for a total of forty tracks! MK: SC features the usual GP and Time Trial mode, as well as the Vs. and Battle Modes when linked up with other GBAs, in addition to the Quick Run mode, where you can practice any track with the other seven computer drivers. All the characters from MK 64 are in MK: SC.
Replayability: (87%)
As mentioned before, there are several tracks to unlock. After you unlock those, you can try to make records in the Time Trial mode or link-up with friends and play the multiplayer modes. MK: SC features single and multi-pak play.
Personal Score: (92%)
Bottom Line:
If you’re looking for a good racer for your GBA, pick up Mario Kart: Super Circuit. It’s one of the best ones you’ll find.
Final Score: (90%) A-
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