Review of Teenage Mutant Ninja Turtles: The Hyperstone Heist by BBro
Developer: Konami
Publisher: Konami
Genre: Beat-'em-up
Year released: 1992
Number of Players: 1-2 simultaneously
Shredder has acquired the Hyperstone from Dimension X and has used it
to
shrink New York City! As the Teenage Mutant Ninja Turtles, defeat
Shredder
and his henchmen and return NYC to its normal size!
Graphics: (80%)
A lot of the sprites and backgrounds from TMNT IV were used in HH, but
don’t
look as good due to the limited color palette of the Genesis.
Controls: (85%)
The Genesis control doesn’t feel as good for playing TMNT as the SNES
is. A
button is for jumping, B attacks, and holding C will make your Turtle
dash.
I find the default control scheme to be a bit awkward, but not to
worry,
there are six different control schemes to choose from.
Sounds: (80%)
Nearly all of the tracks heard in HH are from TMNT IV. They, of course,
don’t sound as good, but they sound decent.
Gameplay (90%)
If you’ve played TMNT IV, you know what to expect. There are a few
differences. First off, there are five levels in HH, but most of them
are
combined TMNT IV levels. Level 1 in HH has parts of Levels 1-3 from
TMNT IV.
There are also a few new enemies, such as fire breathing Foot Soldiers,
and
also a few new bosses.
Replayability: (70%)
Beating HH will probably take about an afternoon. There are only two
modes,
a one and two-player mode. Unlike TMNT IV, I don’t usually go back to
this
game after I get bored.
Bottom Line:
TMNT: HH is not as good as TMNT IV: Turtles in Time, but it’s still a
game
worth checking out if you are a TMNT fan.
Final Score: (81%) B-
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