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![]() ![]() Year released: 2004 (Gamecube) Number of Players: 1 (story mode) 2-4 simultaneously (battle mode) Bomberman and Max have to beat up the Hige Hige Bandits again.
Graphics: The characters have nice cel shading to fit in better with Bomberman's new anime-ish design. I've seen better stuff on Gamecube, but the graphics do. Not too much variety, and the environments aren't outstanding. If you've played a previous Bomberman game, you know what to expect; if you haven't, it's no big deal.
Play control: A to lay a bomb, A again to pick it up. Hold A to charge it, then let go to throw the bomb (either it's all charged up or not; there can only be two bomb sizes). B utilizes the character's power (for Bomberman, it depends on what Charabom he has equipped, for Max, he charges up a mysterious shot, letting go of B allows him to shoot it). Y switches between Bomberman and Max (on the spot, can be done at any time). Sound: In the same vein as other Bombermen by being quaint. Some stuff was compelling, other stuff boring. Not much to say. The sound effects are cartoony/childish.
Challenge: None. Bombing action is sparse (most bombs are for solving puzzles), bosses are easy. And when you reach a puzzle, guess what? It's instantly given away. Granted, a lot of puzzles are based around operating new devices, but such puzzles are spoiled merely by being told how to use such devices, pointing out the shallowness of such puzzles.
Gameplay: Action is nearly non-existant. Enemies are dumb, just as in previous Bomberman games, but in this game, you can just extinguish them without fear of getting blown up yourself or meeting another enemy, both because of how open the area you get to explore is and because of how few enemies there are.
Bottom line: A mixture of easy puzzles and uncreative animal partners. Pick up one of the old Bombermen for a good time. This game will keep you interested for a few days, though.
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Mario, Luigi, and all related characters are copyright © Nintendo. Sonic the Hedgehog and all related characters are copyright © SEGA/SONIC TEAM. All original materials on the "Nintendo Fans" web site and its HTML code are copyright © 2003, 2004 Greg Livingston, save for submitted materials (contact Greg Livingston using the above e-mails for more information). No profit is made from anything belonging to other companies (including Nintendo, SEGA, and Accolade), nor is it an attempt to infringe upon the copyright. I am not affiliated with Nintendo or any other video game company in any way. |
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