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![]() ![]() Year released: 2002 (Gamecube) Number of Players: 1-2 simultaneously Eggman just freed what is supposed to be the ultimate life form, and it's willing to do his bidding! Graphics: Some things look a bit squared off, but on a whole, pretty good. Not exactly the best stuff you'll ever see, though. Everything is quite visible and such. Oh, yeah, whenever a character performs a special attack (when in boss mode or in two-player mode), they shout out their attack while standing in front of a bunch of moving lines. This takes up the whole screen, but momentum and location is preserved. Play control: Move around in 3D by using the control pad. Varying degrees of speed exist depending on how far you push the control pad, but mostly you just shove it forward. Also, the longer you move with it shoved forward, the faster you get. Jump with A, attack with B. For most of the cast, jumping counts as an attack. Everything is pulled off wonderfully, except when the camera gets screwy (which doesn't happen often, and is easily rectified). Sound: Wheee-haw! The music uses modern instruments to make music you wouldn't be surprised to be accompanied with songs. Many of the songs are very enjoyable and speedy, though they change to fit the mood of the gameplay. Challenge: If you thought Sonic Adventure was easy, meet Sonic Adventure 2. To get through both stories (yeah, there's two), it'll take two weeks or so, and that's just the tip of the iceberg. Even after that, you still have 147 more challenges to meet (33 emblems for beating the story modes, whereas the game has 180 emblems in all). Such challenges revolve around doing different things in the stages. Most stages follow the same formula: finish it, get 100 rings, find the Chao, beat it within a certain time, and beat a harder version of the stage.
Gameplay: Same old ring collecting deal--get hit, you die, but if you have rings, you live and simply drop the rings.
Bottom line: The Sonic/Shadow stages are really awesome, definetely timeless. However, you have to put up with 20 other stages. The Tails and Eggman stages aren't bad, but they just aren't superb. If someone's looking for something different, or wants to try a variety at once, then this is your game. Oh, yeah, the cutscenes are great! Submissions and rebuttals should be e-mailed to nintendofanssite@yahoo.com. Proper credit will be given, and please tell me if you don't want your e-mail revealed on the site.
Mario, Luigi, and all related characters are copyright © Nintendo. Sonic the Hedgehog and all related characters are copyright © SEGA/SONIC TEAM. All original materials on the "Nintendo Fans" web site and its HTML code are copyright © 2003, 2004 Greg Livingston, save for submitted materials (contact Greg Livingston using the above e-mails for more information). No profit is made from anything belonging to other companies (including Nintendo, SEGA, and Accolade), nor is it an attempt to infringe upon the copyright. I am not affiliated with Nintendo or any other video game company in any way. |
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