Nintendo Fans: NFC Super Burning Rangers: Singles Tour Stage 7
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Super Burning Rangers by the Nintendo Fans Crew
Singles Tour (Demo Stages)
Stage 1
Stage 2
Stage 3
Stage 4
Stage 5
Stage 6
Stage 7

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Dance 1

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Super Burning Rangers: Singles Tour
Stage 7

Download SBR Singles Tour: Stage 7 (about 2.7 MB)
Climb up the mysterious tower...

Controls:
Same as SBR Singles Tour Stage 6. Link is not available because of his lack of jumping ability.
In order to destroy the Mad Oktos, Mario will have to use his health-depleting fireballs (Enter key). However, Mario can still pull off a big jump by touching these Oktos. You cannot destroy the Goombots (goomba robots), but you can pass through them while charged up (Shift key, wait; Mario will be bright). Otherwise, Mario simply bounces off of them.
In order to clear the stage, Mario might need to take advantage of the mysteries of his suit--whenever he charges up in midair, he can jump off of nothing. The same is true when he shoots while charged. Try doing it when Mario walks off an edge. It helps if you have let go of the right or left direction key when you attempt the jump.
The boss room is pitch black except for Mario and the Boss Goombot. Avoid the Goombot's lasers while shooting him as much as possible (unlike the others, this one can be destroyed). If Mario is charged up and touches the Boss Goombot, he will be taken out of charged mode!

Also, no wall climbing this time--bummer!

MEGA BIG THANKS TO
The SBR team
for all their concepts and help.
Matt at Tree Top Forums
For the idea of a vertical level.
Game Maker
because it pwnz.
Game Maker Platform Tutoral
for teaching me how to use Game Maker.


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