Super Mario Items!
If Mario or anyone in his gang collected it, we've got
it!
Special
Characters A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Special Characters
1-Up Mushroom: Super Mario Bros., Super Mario Bros. 2(Japanese),
Super Mario Bros.2(Western), Super Mario Bros. 3, Super Mario World, Super Mario
64, Super Mario Advance An item some would call ancient. This item gave Mario an extra life,
obviously.
3-Up Moon: Super Mario World Just the opposite here. As
Neclected as the Heart from Super Mario Land, this gave a player 3 extra lives.
Once you collected it, you couldn't find it in that particular stage until you
restarted the game.
? Block: Super Mario Bros., Super Mario Bros. 2(Japanese), Super
Mario Bros. 3 Also known as the Prize Block. When Mario jumps up and hits it
with his fist, an item comes out or a coin is collected.
A
Able Juice: Super Mario RPG Cures one ally o' anythin'. You
can by it for 4 coins. Obviously, you can only use it in battle.
Ace Coin: Super Mario Advance Collect five of these in every level to get a 100% rating.
Anchor: Super Mario Bros. 3 This was used to stop the
Koopalings' flying ships from going all over the map.
Attack FX B: Paper Mario Changes the sound effects when Mario
attacks something. Not really useful, but still fun.
B
Banana Bunch: Mario Kart 64 You get a bunch of 5 bananas. You
can place them on the track or throw them ahead of you to cause other racers to
spin out.
Banana Peel: Super Mario Kart, Mario Kart 64, Mario Kart: Super Circuit You get a banana
peel which you can place on the track or throw ahead of you to make other racers
spin out of control.
Bad Mushroom: Super Mario RPG You can buy this for 30 coins.
It's only usable in battle. The item causes 50 damage and poisons the enemy. Buy
it in Seaside Town before you confront Yaridovich.
Barter Box: Mario Party 3 Use this to trade all your items for an opponent's items.
Bell: Super Mario Land 2 Ring this at halfway to continue
from that point if Mario dies, or if rung at the end o' a stage to enter a bonus
stage.
Berry: Super Mario World These come in red, pink, and green.
I 10 Red Berries will give you a Super Mushroom, 2 Pink Berries will make a
cloud that you chase after to get all the coins it drops(if you do, you get a
1-Up Mushroom), and every Green Berry gives you 10 extra seconds o' game time.
The Green Berries are only found in the last stage o' the game, where it is
needed most(sorta like Squawks the Parrot in DKC).
Blue Coin: Super Mario 64 These give you five more coins, and
heal your power meter by 5 too.
Bomb: Super Mario Bros. 2(Western), Super Mario Advance You picked these up like
normal veggies. Definetly not eatable like them, though. When the Bomb is about
to blow up, it flashes rapidly like a Bob-Omb.
Bonus Block: Super Mario World I sat at
the computer, staring at the monitor... "What is a 'Bonus Block'???" I remarked.
I ran upstairs... reached for those manuals... then when I looked at the SMW
manual I realized just how dumb I'd been! Don't forget this one, it could be on
a quiz. When you collect 30 or more coins in a course,
this will give you a 1-Up Mushroom(or as refered to in the manual as an "extra
Mario mushroom") when you bonk it.
Boo: Super Mario Kart, Mario Kart 64, Mario Kart: Super Circuit Use this to steal an
item from another player.
Boo Bell: Mario Party 2, Mario Party 3 Get in an item mini game. Ring it to
bring Boo to you so you can steal coins or a star from another player.
Boo Repellant: Mario Party 3 If you think someone's going to have Boo steal coins or a star from you, use this to protect you.
Boots: Paper Mario Allow you to use jump attacks. Can be
upgraded.
Bowser Bomb: Mario Party 2 Get in an item mini game. Baby
Bowser uses it to transform into adult Bowser. He then hits 3 dice blocks, moves
that number of spaces, and steals all coins from every player he passes.
Bowser Suit: Mario Party 2, Mario Party 3 Get in an item mini game. Use it
and hit the dice block. You will steal 20 coins from every player you
pass.
Bowser Phone: Mario Party 3 Use this to call Bowser and send him to one of your opponents so he can steal their coins.
Bracer: Super Mario RPG Bracer affects one ally and costs 2
Frog Coins. It doubles defense!
Bright Card: Super Mario RPG You can't buy this item. Get it
from Knife Guy after you've beat 'im. Just go back into Booster's Tower and
along the path up to the top you'll see him. Win the balloon game 12 times(every
loss deducts one win from your overall score). It allows you to get into Grate
Guy's Casino.
Bull Pot: Super Mario Land 3: Wario Land Turns Wario into
Bull Wario.
C
Cape Feather: Super Mario World Collect this to change into
Caped Mario/Luigi.
Carbo Cookie: Super Mario RPG Mario can't buy a Carbo Cookie,
but trade the Shiny Stone to the girl in the Moleville Shop to get one. Give it
to the mole on the bucket in the far right corner o' Moleville. She'll hop off,
and you'll be able to run the Midas River. The first time you do this there will
be Frog Coins in the waterfall.
Carrot: Super Mario Land 2 Transforms Mario into Bunny Mario.
Float by jumping, then letting go and holding A, or to float slower, press A
rapidly.
Casino Box: Mario Party At the end of the game, you can time
it so you get twice the amount of coins collected, but if you mess up, you only
get half the amount.
Cellular Shopper: Mario Party 3 If you need to buy an item, but are too far away from the shop, use this to make the shop come to you.
Cherry: Super Mario Bros. 2(Western) Collect seven o' these
in a stage to make a Starman appear, which will make you invincible if you touch
it.
Close Call: Paper Mario When Mario's HP is low, enemies
sometimes fail to attack. Requires 1 BP.
Coin(1): Super Mario Bros., Super Mario Bros. 2(Japanese), Super
Mario Land, Super Mario Bros. 3, Super Mario World, Super Mario World 2: Yoshi's
Island Get 100 and gain a life.
Coin(2): Super Mario Bros. 2(Western), Super Mario Advance Collect these by
picking plants in Sub-Con. For every Coin you get, you have a chance at the
slots at the end o' the stage.
Coin(3): Super Mario Land 2 With 30, 50, 100, 500, or 999
coins you can play a special slots game near the middle o' the main map
screen.
Coin(4): Super Mario Land 3: Wario Land, Wario Land II, Wario
Land 3 Get these just to finish the game rich.
Coin(5): Super Mario RPG, Paper Mario Buy things with
these.
Coins: Super Mario Kart Use this to gain 2 coins. The more coins
you have, the faster your kart's top speed is.
Crystalline: Super Mario RPG This affects all in your party,
and it can be bought for five Frog Coins. It doubles defense!
D
Dizzy Attack: Paper Mario Lets you confuse and paralyze
enemies at will when you wear it. Requires 2 BP.
Dizzy Dial: Paper Mario Paralyzes and confuses enemies so
they can't attack.
Dragon Pot: Super Mario Land 3: Wario Land Turns Wario into
Dragon Wario.
Dried Pasta: Paper Mario Buy it at Dry Dry Outpost. Restores
3 HP and 2 FP.
Dried Shroom: Paper Mario Buy it at Dry Dry Outpost. Restores
1 HP.
Dueling Glove: Mario Party 2, Mario Party 3 Buy it for 15 coins. You can
choose a character to play a duel mini game with. The winner gets coins.
Dusty Hammer: Paper Mario Throw it at enemies to damage
them.
E
Earlier Times: Super Mario RPG It can be bought for 15 Frog
Coins, and will never be used up. It makes the battle start all over again,
recovering even your items, your HP, and FP--your foe's, too.
Egg(1): Super Mario World Anything could be hidden in this
from a baby yoshi to a weird cloud.
Egg(2): Paper Mario Find it in the bushes near the Dry Dry
Desert Train Station. Restores 5 HP.
Egg(3): Super Smash Bros., Super Mario Advance Items are hidden inside these.
Elixer: Super Mario RPG This works on everyone, and it heals
them 80 HP. You can only get it in Tadpole Pond, where the prices vary on the
series o' your card.
Energizer: Super Mario RPG Costs two Frog Coins. It makes one
person's defense larger by %50.
Event Block: Mario Party Appears at random on the board after
you buy it. Boo, Bowser, or Koopa Troopa can appear and cause different things
to happen to the players.
F
Fake Item: Mario Kart 64 Looks like a regular item box, but
when someone runs into it, they get blown into the air and lose all their
speed.
Feather: Super Mario Kart Allows you to jump a short
distance. Perfect for cutting corners or taking a shortcut.
Fire Bomb: Super Mario RPG This does 120 damage on every
enemy. It doesn't work well, though, on baddies that are resistant to fire. It
costs 200 coins.
Fire Flower(1): Super Mario Bros., Super Mario Bros.
2(Japanese), Super Mario Bros. 3, Super Mario World, Super Mario Land 2 When
you collect this item, Mario turns into Fire Mario and can shoot
fireballs.
Fire Flower(2): Paper Mario Use this item to do 3 damage to
every enemy on the screen.
Fireworks: Super Mario RPG 500 coins is how much you'll shell
out for this item. Either trade this for a Shiny Stone or keep it for the end o'
the game for a spectacular show. 0-2: Mushroom 3-4: Flower 5 and on:
Star
Flower: Super Mario Land If Mario gets a Flower, he becomes
Superball Mario who can throw superballs at a 90° angle.
Flower Box: Super Mario RPG Can only be found, it isn't sold.
It increases your FP maximum by 3.
Flower Jar: Super Mario RPG Can only be found either. It
increases your FP max by 5.
Flower Tab: Super Mario RPG Yep, you guessed it. This one
can't be bought either. It increases your FP max by 1.
FP Plus: Paper Mario Increases you FP max. by 5. Requires 3
BP.
Freshen Up: Super Mario RPG Affects you and your teammates.
50 coins. Cures everythin' 'cept HP.
Frog Coin: Super Mario RPG These are rare green-colored
coins. Some things can only be gotten with these.
Fright Bomb: Super Mario RPG Affects all foes. 100 coins.
Scares them and does 100 damage.
Fright Jar: Paper Mario A scary ghost pops out which scares
some of the enemies away.
Froggie Drink: Super Mario RPG Recovers 30 HP on everyone in
your party. Only available in Tadpole Pond. Different prices for different
cards.
G
Garlic: Super Mario Land 3: Wario Land Turns Wario into Bull
Wario.
Golden Mushroom: Mario Party 2, Mario Party 3 Buy it for 20 coins. It allows
you to hit 3 dice blocks instead of one, for a possible total of 30
spaces.
Goodie Bag: Super Mario RPG Can only be found, and may only
be used in battle(you get a coin each time it's used). Sell it for 500
coins.
Green Shell: Super Mario Kart, Mario Kart 64, Super Smash
Bros., Mario Kart: Super Circuit Throw it or shoot it and it travels in a straight line, bouncing off
objects. In Super Mario Kart, it can be placed on the track and in Mario Kart
64 and MKSC, it can be shot backwards. When it hits someone, they crash and lose all
their speed(Mario Kart), or get damaged(SSB).
H
Hammer: Donkey Kong, Super Mario Bros. 3, Super Mario RPG, Super
Smash Bros., Paper Mario In Donkey Kong, used to destroy barrels and enemies
that Donkey Kong throws at you. In Super Mario Bros. 3, used to break rocks on
the map to open new paths. In SMRPG, it's the first item to equip Mario. Press A
right before it hits for more damage. In Super Smash Bros., hit people with it
to build up their damage and defeat them quickly. In Paper Mario, it's a useful
item as well as a weapon that can be upgraded.
Hammer Brothers Suit: Super Mario Bros. 3 A suit that allows
you to throw hammers which damage anything. When you crouch, you are also
resistant to fire.
Hammer Throw: Paper Mario Lets you throw your hammer at any
enemy to do 2 damage. Requires 2 FP and 2 BP.
Heart Radish: Super Mario Advance Pick one of these to restore a heart to your life meter.
Heavy Zed: Super Mario Land 2 Only in the boss stage o' the
forest. Ride on these guys to travel safely to Big Bird's place.
Honey Syrup(1): Super Mario RPG 10 coins. Recovers 10
FP.
Honey Syrup(2): Paper Mario Recovers 5 FP.
HP Plus: Paper Mario Increases your max. HP by 5. Requires 3
BP.
I
Ice Bomb: Super Mario RPG Does 140 damage to every opponent.
250 coins.
Item Bag: Mario Party 3 Buy them from Bowser or Toad. Each contains three items.
J
Jet Pot: Super Mario Land 3: Wario Land Turns Wario into Jet
Wario.
K
Kerokero Cola: Super Mario RPG Unlike other items, it doesn't
get marked half down when you sell it. For 200 coins(and 150 in the Marrymore
Hotel Suite), it recovers all your friends' HP and FP.
Koopa Card: Mario Party 3 Allows you to withdraw all the coins from the bank when you pass it.
Koopa Leaf: Paper Mario Find it in the bushes in Koopa Town.
Recovers 3 FP.
L
Lamb's Lure: Super Mario RPG After Toadstool uses the Mystery
Egg with her B'tub Ring on ten times, this will appear. It will turn an enemy
into a sheep and then the sheep will run away, if it works.
Lucky Box: Mario Party At the end of the game, you gain 10%
interest on the coins you collected.
Lucky Charm: Mario Party 3 Use this to call Game Guy over to one of your opponents to play a minigame. If they lose, they lose all their coins.
Lucky Jewel: Super Mario RPG When used, you play the Lucky
game. Can only be used 100 times.
Lucky Lamp: Mario Party 3 Use this to call Mushroom Jeanie over to change the star's location.
Lucky Star: Paper Mario A gift from the kidnapped Princess
Peach. Lets you use the action command in battle.
M
Magic Lamp: Mario Party 2, Mario Party 3 Buy it for 30 coins. Use it to
summon a genie, who takes you straight to the star so you can buy it.
Magical Potion: Super Mario Bros. 2(Western) You pick this up
like a normal item. Throw it to make a door, and if you make it in the right
place when you go in you'll see a Mushroom.
Maple Syrup: Super Mario RPG Recovers 40 FP.
Marine Pop(Submarine): Super Mario Land Mario rides in a
submarine in 2-3.
Max Mushroom: Super Mario RPG Recovers all HP for one
person.
Megalixer: Super Mario RPG At a varied price it is only
available at Tadpole Pond. It recovers 150 HP for all party members.
Metal Cap: Super Mario 64 Put in Green boxes. While wearing
this, you're invincible and you destroy all enemies in your path. Plus, you sink
underwater
Message Block: Super Mario World Hit this from below to see
some helpful advice.
Metal Cap: Super Mario 64 Put in Green boxes. While wearing
this, you're invincible and you destroy all enemies in your path. Plus, you sink
underwater.
Mid Mushroom: Super Mario RPG Recovers 80 HP for one
person.
Minus Block: Mario Party Appears at random on the board after
you buy it. The player loses the amount of coins shown on the block after they
hit it.
Moldy Mush: Super Mario RPG Recovers 5 HP for one
person.
Muku Cookie: Super Mario RPG After Yoshi eats a Mukumuku, you
get a Muku Cookie from it. Gets back 69 HP and heals any magic you've
suffered.
Mushroom(1): Super Mario Bros. 2(Western), Super Mario Advance Gives you an extra
Small Heart container and restores all your Small Hearts.
Mushroom(2): Super Mario Land 2 Changes Mario into Super
Mario.
Mushroom(3): Super Mario RPG Recovers 30 HP for one
person.
Mushroom(4): Mario Party 2, Mario Party 3 Buy it for 10 coins. On your next
turn, you can roll 2 dice blocks instead of one, for a possible total of 20
spaces.
Mushroom(5): Super Mario Kart, Mario Kart 64, Mario Kart: Super Circuit Use this to give
your kart a boost of speed.
Mushroom(6): Paper Mario Find it or buy it. Recovers 5
HP.
Mushroom Block: Super Mario Bros. 2(Western), Super Mario Advance These blocks
won't ever dissappear.
Mystery Egg: Super Mario RPG Use it ten times with Peach
wearing her B'tubb Ring, and it will turn into the Lamb's Lure. Does nothing
until then.
N
Normal Block: Super Mario Bros. See ? Block.
O
P
Pick Me Up: Super Mario RPG Revives someone and 1/2 their
HP.
Plunder Chest: Mario Party 2, Mario Party 3 Buy it for 15 coins. Allows you
to steal an item from another player if they have one.
Poison Mushroom: Super Mario Bros. 2(Japanese), Mario Party 3 In SMB2, this is a mushroom that hurts you. In Mario Party 3, use it to restrict a player to only moving no more than three spaces on their next turn.
Pow: Super Mario Bros. 2(Western) Pick up this and throw it
to automatically defeat every enemy on the screen.
Pow Block(1): Mario Bros., Super Smash Brothers, Super Mario Advance When you hit
this block, everyone goes flying.
Pow Block(2): Paper Mario Does 2 damage to every enemy on the
screen.
Power Blast: Super Mario RPG Brings your party's attack
up.
Power Bounce: Paper Mario Allows you to use an attack called
"Power Bounce" that attacks enemies repeatedly. Requires 3 FP and 2 BP.
Power Jump: Paper Mario Allows you to use an attack called
"Power Jump" that does up to 4 damage to a single enemy. Requires 2 FP and 1
BP.
Plus Block: Mario Party Appears at random on the board after
you buy it. A player gains the amount of coins shown on the block after they hit
it.
Pure Water: Super Mario RPG Does away a ghost in a
flash.
Q
Quake Hammer: Paper Mario Allows you to use an attack called
"Quake Hammer" that repeatedly damages enemies on the ground. Requires 2 FP and
1 BP.
R
Red Essence: Super Mario RPG You can't be hurt for three
turns.
Red Shell: Super Mario Kart, Mario Kart 64, Super Smash
Bros., Mario Kart: Super Circuit Homes in on other players and crashes them(Mario Kart) or damages
them(SSB). In Mario Kart 64 and MKSC, it can be shot backwards.
Refund: Paper Mario Gives you coins every time you use an
item. Requires 1 BP.
Reverse Mushroom: Mario Party 3 Use this and make someone have to go back the number of spaces on the dice block.
Rock Candy: Super Mario RPG Does 200 damage.
Rotten Mush: Super Mario RPG Recovers 5 HP for one
person.
Royal Syrup: Super Mario RPG Recovers all FP.
S
Second-Degree Card: Paper Mario Proof of Mario's strength.
Get it by defeating Lee at the Toad Town Dojo.
See Ya: Super Mario RPG Indespensible. Allows you to escape
minor battles.
Sheep Attack: Super Mario RPG After Lamb's Lure goes after 48
baddies, it will turn into the Sheep Attack. It does what Lamb's Lure did, but
on all enemies.
Shiny Stone: Super Mario RPG Give the mole girl in the
pretend shop one set of Fireworks, and she'll fork this over. Open the door to
Culex in Monstro Town with it, or give it to a child in the shop for a Carbo
Cookie.
Shooting Star: Paper Mario Use it in battle and a bunch of
shooting stars fall down from the sky and damage all enemies.
Skeleton Key: Mario Party 2, Mario Party 3 Buy it for 10 coins. Allows you
to open doors on the board that are otherwise locked.
Sky Pop(Airplane): Super Mario Land You fly in a plane in
4-3.
Sleepy Bomb: Super Mario RPG Puts an opponent to
sleep.
Sleepy Sheep: Paper Mario Puts some enemies to sleep for a
few turns so they can't attack.
Slow Block: Mario Party Appears at random on the board after
you buy it. A block with which you can only move 1 to 3 spaces.
Small Heart: Super Mario Bros. 2(Western) Gain an extra one
by getting a Mushroom. When you kill enough enemies, one will float by. Get it
to refill one Small Heart on your meter.
Speed Block: Mario Party Appears at random on the board after
you buy it. A block with which you can only move 8 to 10 spaces.
Spiny Shell: Mario Kart 64, Mario Kart: Super Circuit Shoot this and it goes after the
person in first place, crashing everyone who's in its way.
Star Egg: Super Mario RPG Pounds at least 100 damage on all
enemies. Play "Look Away" in Grate Guy's Casino 100 times.
Star Piece: Paper Mario Get them for doing certain things, or
simply find them. Once you have enough, you can buy rare things.
Stop Watch: Super Mario Bros. 2(Western) When you pick up
your tenth big vegetable, a Stop Watch will appear and make all the enemies
everywhere stop for a limited amount o' time.
Super Mushroom(1): Mario Bros., Super Mario Bros., Super Mario
Bros. 2(Japanese), Super Mario Bros. 3, Super Mario World Changes Mario into
Super Mario.
Super Mushroom(2): Mario Kart 64 For ten seconds, you can
boost your speed as many times as you want.
Super Star: Super Mario Kart, Mario Kart 64, Mario Kart: Super Circuit You will be
invincible fopr a limited time. Your speed will be higher and you can go through
obstacles, like Banana Peels, without crashing. Run into other racers to make
them crash.
T
Tanooki Suit: Super Mario Bros. 3 Tanooki Mario is just like
Racoon Mario, except that by pressing down and B(on the NES, Y on the SNES) you
can turn into a statue that can't get hurt.
Thunderbolt(1): Super Mario Kart, Mario Kart 64, Mario Kart: Super Circuit Very rare.
Use this to shrink all racers but you. Shrunken karts have a slower speed and
can be flattened.
Thunderbolt(2): Paper Mario Use this in battle to attack all
enemies on the screen.
Triangular Block: Super Mario World
Mario and Luigi can run up this once they are at top speed to run up the sides of vertical objects, or Yoshi can use it to give him a super leap.
Triple Green Shell: Mario Kart 64, Mario Kart: Super Circuit Three Green Shells form a
protective barrier around you. Shoot them or crash into other racers.
Triple Mushroom: Mario Kart 64, Mario Kart: Super Circuit Gives you three speed
boosts. In MKSC, can only be found in Time Trial.
Triple Red Shell: Mario Kart 64, Mario Kart: Super Circuit Three Red Shells form a
protective barrier around you. Shoot them or crash into other racers.
U
V
Vanish Cap: Super Mario 64 Put in blue boxes. Wearing this
will make you invincible.
Volt Shroom: Paper Mario Electrifies Mario for a short while
so he damages any enemy he touches.
W
Wacky Watch: Mario Party 3 Use it to bring to game down to only 5 turns left.
Wallet: Super Mario RPG You'll get this from Croco. When you
get back to the Shysters' Mushroom Kingdom, give this to the guy at the south o'
the little drop down.
Warp Block: Mario Party, Mario Party 2, Mario Party 3 Use it to trade spaces
with another player.
Wilt Shroom: Super Mario RPG Recovers 5 HP for one
person.
Wing Cap: Super Mario 64 Put in Red boxes. Jump three times
in a row to set off flying.
X
Y
Yellow Coin: Super Mario 64 Recovers 1 in your power meter
and is worth 1 coin.
Yoshi-Ade: Super Mario RPG From Yo'Ster Island, it doubles
your offense and defense.
Yoshi Candy: Super Mario RPG Recovers 100 HP for one
person.
Yoshi Cookie: Super Mario RPG Calls on Yoshi to eat enemies.
If it can't be eaten, Yoshi will give you an item.
Z
Questions? Comments? E-mail nfmailbag@yahoo.com and appear in the mailbag. Or do it more privately and e-mail nintendofanssite@yahoo.com.
Submissions and rebuttals should be e-mailed to nintendofanssite@yahoo.com. Proper credit will be given, and please tell me if you don't want your e-mail revealed on the site.
Quote:
Mario, Luigi, and all related characters are copyright © Nintendo. Sonic the Hedgehog and all related characters are copyright © SEGA/SONIC TEAM. All original materials on the "Nintendo Fans" web site and its HTML code are copyright © 2003, 2004 Greg Livingston, save for submitted materials (contact Greg Livingston using the above e-mails for more information). No profit is made from anything belonging to other companies (including Nintendo, SEGA, and Accolade), nor is it an attempt to infringe upon the copyright. I am not affiliated with Nintendo or any other video game company in any way.
|