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RPGs are not fun. This can be explained through the Nintendo 64. Remember how, at first, it was called "the fun machine"? I think it might even say it on the box. Also, recall the deficit of RPGs on the Nintendo 64. If Nintendo 64 is the fun machine, we can substitute Nintendo 64 for fun. If RPGs are not on Nintendo 64, they are not on fun, or in better English, RPGs are not fun. Hah! Take that, logic! This might seem obvious, but CD-based systems that use batteries to store information (such as date and time on Gamecube) often use batteries you can get easily at a store. Batteries, unlike cartridges (memory cards), are not made especially for a specific system. By this token, the batteries are a lot easier to get, but you need to make sure you can find out what type of battery you need for the system!
If you have an NES that isn't a toploader (if you don't know what a toploader is, don't worry about it), and you get a flashing screen when you play a game, don't worry. Put any NES cart in the NES. Once you push it in all the way, you should be able to move it from side to side a little (at least, that's how it works in mine--haven't bothered to survey people about it). What I do at this point is turn it on. If I get a flashing color, I hold reset and move the cart however much I feel like (this process is kinda random). Then I let go o' the reset button an' see if anything good has happened. On an extremely happy day, it takes but three tries.
Most old game systems have weak cartridge connectors. Before you declare a system broken, as you know, making sure it's clean is a good idea. However, it might help to jam the cartridge in. You know, try to get a good grip on it and see if you can really hold it down--within reason. I've also found that it helps to hold the cartridge down, wait for the title screen to come up, then let up on the cartridge softly, and hope it doesn't freeze up. This also goes hand-in-hand with the above random thought, that cartridges need to become in tune with the system's connectors.
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Mario, Luigi, and all related characters are copyright © Nintendo. Sonic the Hedgehog and all related characters are copyright © SEGA/SONIC TEAM. All original materials on the "Nintendo Fans" web site and its HTML code are copyright © 2003, 2004 Greg Livingston, save for submitted materials (contact Greg Livingston using the above e-mails for more information). No profit is made from anything belonging to other companies (including Nintendo, SEGA, and Accolade), nor is it an attempt to infringe upon the copyright. I am not affiliated with Nintendo or any other video game company in any way. |
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