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Mario & Co. Forms

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

A

Aqua Mario: Super Mario Land 2: 6 Golden Coins
Just dive in water. I don't know why it's a special form in SML2.

B

Bomb Mario: Super Mario Land 2: 6 Golden Coins
In order to delete a file, you must become Bomb Mario.

Bunny Mario: Super Mario Land 2: 6 Golden Coins
When Mario eats a Carrot he can float by holding A or rapidly pressing A in midair.

C

Caped Mario/Luigi: Super Mario World
After getting a Cape Feather, run fast and when Mario/Luigi's arms are out, jump to fly. Also use the Y button to whip your cape.

D

E

F

Fire Mario/Luigi: Super Mario Bros., Super Mario Bros. 2(Japanese), Super Mario Bros. 3, Super Mario Land, Super Mario World, Super Mario Land 2: 6 Golden Coins
When Mario/Luigi possess a Fire Flower, they become Fire Mario/Luigi. Press the B button on NES and Game Boy or the Y button on the SNES to throw fire balls. In SMW, the enemies turn into a coin.

G

Frog Mario/Luigi: Super Mario Bros. 3
When in a Frog Suit, one can use the A button on the NES or the B button on the SNES to swim faster. Also, you can swim just using the control pad.

H

I

Invincible Mario/Luigi: Super Mario Bros., Super Mario Bros. (Western), Super Mario Bros. 2(Japanese), Super Mario Bros. 3, Super Mario Land, Super Mario World, Super Mario Land 2: 6 Golden Coins, Super Mario World 2: Yoshi's Island, Super Smash Bros.
Pick up a Star/Starman/Invincibility Star to become invincible for a short period o' time.

J

K

L

M

Magic Wing(?) Mario/Luigi: Super Mario Bros. 3
When wearing a Magic Wing, the bros. can fly forever using the normal fly button. Works only for one action scene(AKA stage).

Metal Mario: Super Mario 64
When you hit a green block and get a Metal Cap, you become the invincible Metal Mario that can sink in water.

N

O

P

Powerful Mario: Wario Land II, Wario Land 3
In Super Mario World 2: Yoshi's Island, when Baby Mario gets a star, he turns into Powerful Mario and can run up walls(like using the Triangular Block in Super Mario World), destroy any enemy, and makes blocks appear.

Q

R

S

Space Mario: Super Mario Land 2: 6 Golden Coins
In outer space, Mario makes bigger jumps. Get out o' orbit in the Hippo Stage's bubbles.

Racoon Mario/Luigi: Super Mario Bros. 3
Mario/Luigi can now fly after the P meter fills up by running straight.

Super Mario/Luigi: Super Mario Bros., Super Mario Bros. 2(Japanese), Super Mario Bros. 3, Super Mario Land, Super Mario World, Super Mario Land 2: 6 Golden Coins
When Mario/Luigi eats a Mushroom/Super Mushroom, they become Super Mario/Luigi. He can now break blocks earlier forms couldn't, and specifically, with a spin jump in SMW and SML2.

Superball Mario: Super Mario Land
Grab a Flower and press B to shoot superballs at a 90 degree angle.

T

Tanooki Mario/Luigi: Super Mario Bros. 3
Press Down+B to turn into a statue and avoid enemies. Otherwise, just like Racoon Mario/Luigi.

U

V Vanish Cap Mario: Super Mario 64
Wearing a Vanish Cap from a blue block, Mario can go through enemies and some walls.

W

Wing Cap Mario: Super Mario 64
A Wing Cap from a red block gives Mario the ability to fly after three consecutive jumps.

X

Y

Z


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